After 13 Years, GTA Brings Its City to Life
Translated from Korean and summarized by DistantNews. Read the original for the full story.
At a glance
- Grand Theft Auto VI features improved artificial intelligence that lets non-player characters respond more realistically to threats and weapons.
- Rockstar Games showed about 27 minutes of PlayStation 5 gameplay featuring protagonists Jason and Lucia, along with shooting and driving scenes.
Grand Theft Auto is returning after 13 years with a city that reacts more convincingly to what players do. In GTA VI, non-player characters can scream and flee when someone suddenly draws a gun in the middle of the street.
Rockstar Games presented the changes in a roughly 27-minute video, โGTA VI: A Longer Look,โ released through Netflix on the 27th of last month. The footage showed actual gameplay running on PlayStation 5, combining scripted scenes about Jason and Lucia with shooting and driving sequences.
The most noticeable change is the NPCsโ judgment of the situation. Earlier games already had characters react when attacked or threatened. The new game goes further by distinguishing how the player is carrying a weapon, including whether a gun is being held or carried on the protagonistโs back.
Originally published by Dong-A Ilbo in Korean. Translated, summarized, and contextualized automatically by DistantNews, with a note on how the source frames the story. Not individually reviewed before publishing. How this works.