Global entertainment and media sector to generate $4.2 trillion by 2030
Translated from Croatian, summarized and contextualized by DistantNews.
At a glance
- The global entertainment and media sector is projected to reach $4.2 trillion by 2030, growing at a 3.4% CAGR.
- Advertising, particularly AI-driven, is expected to be the fastest-growing segment, surpassing consumer spending by 2026.
- Connectivity, while the largest revenue segment, is predicted to slow its growth rate by 2030.
The global entertainment and media (E&M) sector is poised for significant growth, with revenues expected to hit $4.2 trillion by 2030. This expansion, driven by a 3.4% compound annual growth rate (CAGR), will largely be fueled by digital ecosystems, adding $600 billion in new revenue by the end of the decade, according to PwC's Global Entertainment & Media Outlook.
Advertising is set to lead the charge as the fastest-growing segment within the E&M industry. PwC forecasts advertising to grow at a CAGR of 5.6%, outpacing consumer spending, which is projected at 2.5% CAGR. This surge is largely attributed to advancements in AI-driven advertising strategies.
While advertising and consumer spending show robust growth, the connectivity segment, which includes internet access fees, is expected to see a slowdown. Despite being the largest revenue generator among the three analyzed segments, its CAGR is predicted to decrease to 2.3% by 2030. Revenues in this segment are anticipated to rise from $1.3 trillion in 2025 to $1.5 trillion in 2030.
The report, which analyzes 12 E&M sectors across 53 countries, highlights that live experiences and AI-powered advertising are key drivers. Online betting and gambling are already surpassing cinema revenues, indicating a shift in consumer preferences and revenue streams within the broader entertainment landscape.
Originally published by Veฤernji List in Croatian. Translated, summarized, and contextualized by our editorial team with added local perspective. Read our editorial standards.