Misleading sales tactics in online games: “They only want children to spend as much money as possible”
Translated from Dutch and summarized by DistantNews. Read the original for the full story.
At a glance
- VRT 1 consumer programme WinWin says online games use countdowns and virtual currencies to encourage children and young people to spend more.
- Flemish Media Minister Cieltje Van Achter called for the industry to tackle the misleading practices.
Online game developers are accused of using countdown clocks and virtual currencies to persuade children and other young people to spend more money.
The finding comes from WinWin, a consumer programme returning for a new season on VRT 1. The programme focused on sales methods it described as misleading.
Flemish Media Minister Cieltje Van Achter said the sector should address the practices. “I see that impact with my own children,” she said.
I see that impact with my own children.
Originally published by VRT NWS in Dutch. Translated, summarized, and contextualized automatically by DistantNews, with a note on how the source frames the story. Not individually reviewed before publishing. How this works.