Ontos may not have been Gamescom’s best game, but it had the best booth
Translated from Czech and summarized by DistantNews. Read the original for the full story.
At a glance
- The upcoming psychological horror game Ontos was not available for visitors to play at this year’s Gamescom.
- Its unusual booth nevertheless became one of the convention’s standout moments.
- A long line of visitors formed continuously around the presentation.
Ontos may not have been the best game at this year’s Gamescom, but its booth was certainly among the event’s strongest attractions.
Visitors could not try the upcoming psychological horror title themselves. Even so, its presentation stood out because the booth was highly original and drew a long queue that remained in place throughout the show.
Originally published by iDNES in Czech. Translated, summarized, and contextualized automatically by DistantNews, with a note on how the source frames the story. Not individually reviewed before publishing. How this works.