Esports Extends Beyond the Arena into AI, Aging Society, and Regional Policy; International Conference to Be Held
Translated from Korean, summarized and contextualized by DistantNews.
At a glance
- An international academic conference will explore esports beyond gaming and industry.
- Topics include AI collaboration, cognitive function in the elderly, digital literacy, and regional policy.
- The conference, "International Esports Academic Conference 2026," will be held at Korea National Sport University on the 20th.
Esports is expanding its reach far beyond the realm of competitive gaming and industry, with an upcoming international academic conference set to explore its broader societal implications. The "International Esports Academic Conference 2026," scheduled for the 20th at Korea National Sport University, will delve into diverse applications of esports.
The conference aims to examine how esports can be leveraged in areas such as the collaboration between artificial intelligence and humans, the cognitive functions and digital literacy of the elderly, and the development of regional policies. This multidisciplinary approach signifies a growing recognition of esports as a phenomenon with potential impacts across various sectors of society.
Organized in commemoration of the 1988 Seoul Olympics, the event is hosted by the Korean Society for Sport Science. It seeks to provide an academic platform for researchers and experts to discuss the evolving landscape of esports and its integration into different aspects of social and technological development.
Originally published by Chosun Ilbo in Korean. Translated, summarized, and contextualized by our editorial team with added local perspective. Read our editorial standards.