Taiwanese Team Develops Original Mecha Game After 15 Years
Translated from Chinese, summarized and contextualized by DistantNews.
At a glance
- A Taiwanese team called A.N.R.S. has developed an original mecha action game called "Alliance of Mecha Souls: Heroes Assemble."
- The game, featuring a 2D pixel art aesthetic, combines five different mecha styles and worldviews.
- A trial version received positive feedback at game expos, with the full PC version expected next year.
Fifteen years ago, a group of mecha enthusiasts formed the "A.N.R.S." creative collective online. They focused on designing and illustrating various robots, publishing fan magazines, and producing podcasts. Recently, the team ventured into game development, integrating diverse mecha styles into a unified universe.
Fifteen years ago, a group of mecha enthusiasts formed the "A.N.R.S." creative collective online.
Their creation, "Alliance of Mecha Souls: Heroes Assemble," is a 2D pixel art mecha action game. A trial version garnered positive responses at game expos, and the full game is slated for release on PC next year. Liu Lifan, who handles marketing for the "Alliance of Mecha Souls" team, explained that the group formed over 15 years ago through online forums and chat software, uniting individuals passionate about drawing robots and science fiction.
The game is designed for a male audience in their 30s and 40s, featuring 2D side-scrolling action.
Liu noted that half of the team has prior experience in the game industry. The game is designed for a male audience in their 30s and 40s, featuring 2D side-scrolling action. Players can execute combo and special moves with simple button inputs. The game also includes a growth mode, paying homage to Japan's "Super Robot Wars" series. The initial character, "Blazing Dragon Armor," specializes in martial arts.
The game meticulously blends five distinct styles and worldviews, encompassing realistic mecha, super robots, aliens, and superheroes.
Art director Huang Shiting mentioned that the game meticulously blends five distinct styles and worldviews, encompassing realistic mecha, super robots, aliens, and superheroes. Liu added that the game is planned to have fifteen levels. The trial version, showcased at the G-Eight Game Show in December and the Taipei International Game Show earlier this year, was well-received. The team aims to evoke the exhilarating combat experience of early arcade games when the full version launches on PC next year.
The trial version, showcased at the G-Eight Game Show in December and the Taipei International Game Show earlier this year, was well-received.
Originally published by Liberty Times in Chinese. Translated, summarized, and contextualized by our editorial team with added local perspective. Read our editorial standards.