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๐Ÿ‡น๐Ÿ‡ผ Taiwan /Technology

Card-Building Game Shroom and Gloom Arrives on Steam in September, Letting Players Cook Their Defeated Enemies

From Liberty Times · () Chinese

Translated from Chinese and summarized by DistantNews. Read the original for the full story.

At a glance

News Named sources New plan
  • Devolver Digital and Team Lazerbeam will release the first-person roguelike Shroom and Gloom in Steam Early Access on Sept. 11 Taiwan time.
  • Players use separate exploration and combat decks to navigate fungal-filled dungeons, fight enemies and combine cards.
  • Defeated enemies can be skewered, seasoned, roasted or cooked into soup that restores health or changes the course of a battle.

Shroom and Gloom turns a fungal dungeon into a kitchen as much as a battlefield. The strategy game will enter Steam Early Access on Sept. 11 Taiwan time, bringing a hand-drawn, three-dimensional underground world to players.

Devolver Digital and Team Lazerbeam built the first-person roguelike around two separate decks. An exploration deck lets players uncover, search, destroy, unlock, ignite, feed and repair objects. A combat deck supports attacks such as slashing and roasting, while card combinations can trigger chained skills against groups of fungal enemies.

The gameโ€™s strangest feature is also one of its central mechanics: every enemy can be eaten. Players can skewer, season and roast fallen fungi to recover health, or throw them into a pot and brew soup capable of turning a battle around.

Hundreds of cards are divided between the two decks, allowing players to experiment with different combinations. Cards can also grow and change without a fixed limit. Basic starting cards may become powerful attacks, while rare cards can be transformed into weapons strong enough to disrupt the gameโ€™s balance. The result is a high-freedom dungeon adventure spread across a dense network of caves and tunnels.

About this summary

Originally published by Liberty Times in Chinese. Translated, summarized, and contextualized automatically by DistantNews, with a note on how the source frames the story. Not individually reviewed before publishing. How this works.