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[Interview] Unicon CEO Jang Nuri: 'I Wanted to Make Games That Convey Hope'
๐Ÿ‡ฐ๐Ÿ‡ท South Korea /Culture & Society

[Interview] Unicon CEO Jang Nuri: 'I Wanted to Make Games That Convey Hope'

From Dong-A Ilbo · (4h ago) Korean Positive tone

Translated from Korean, summarized and contextualized by DistantNews.

TLDR

  • Unicon, an indie game company, is developing a new game called 'Emberd Time'.
  • The game is a simulation set in a post-apocalyptic city during an ice age.
  • CEO Jang Nuri aims to create games that offer comfort and hope, drawing from her background in fine arts and web novel writing.

At Unicon, we believe games can be more than just entertainment; they can be a source of comfort and hope. Our latest project, 'Emberd Time,' embodies this philosophy. Set in a city struggling to survive a devastating ice age, this idle adventure simulation game aims to deliver a message of resilience and optimism, even in the bleakest of circumstances. We're crafting a unique experience with charming cartoon-style characters and engaging visuals, all designed to uplift players. As CEO Jang Nuri, my journey from fine arts to web novel writing has deeply influenced my approach to game development. I'm driven by the desire to create games that not only entertain but also provide a sense of encouragement, letting players know they are doing well and that hope persists. This is the unique perspective Unicon brings to the indie game scene, offering a heartfelt experience that resonates deeply with players seeking more than just a challenge.

I wanted to make a game that conveys 'hope'.

โ€” Jang NuriExplaining her core motivation behind developing games.
DistantNews Editorial

Originally published by Dong-A Ilbo in Korean. Translated, summarized, and contextualized by our editorial team with added local perspective. Read our editorial standards.